Assassin’s Creed has now gone through some dramatic changes and even more so than most of the blockbuster franchises out there. The original game was a great stealth action game with a relatively open world and events that were featured in city environments. Over time, however, the stealth feature has taken the back seat and there are now more action setpieces – to the point that diving from ridiculous heights into hay bales is as familiar as naval combat.
The series took a massive leap into the universe of open-world role-playing games when it transitioned into the sprawling land of Ancient Greece. When this game was unveiled at E3 earlier this year, we saw the confidence that Ubisoft had invested in Origins. At this point, Origins was already a year into the production stage and the Quebec development team was sure that they were in the perfect direction with the franchise.
While this felt like a natural transition for the developers of this game, gamers were more concerned about the developers messing up the whole concept that the games had followed so far. After all, the epic battles between armies on Grecian Beach don’t involve parkour mixed with assassination strategies.
“History is a huge part of our inspiration and how we’re building these games. From that, I don’t think it’s budged at all,” said Mel MacCoubrey, from the team of Ubisoft Quebec. This signifies that history is a huge part of this game and these historical events will play out as the game builds up. Mel MacCoubrey also indicated in interviews that while all these changes are interesting, the idea behind a revamp was that fans wouldn’t want the same gameplay in this franchise.
Therefore, in order to keep things interesting for fans, Ubisoft Quebec had to find the right balance between the familiar old things and everything new. According to them, maintaining this balance was their biggest struggle as well as their motto. They are doing this in order to push the game forward. They kept challenging themselves by stretching the very vision of the game and every team involved had their own way of doing so.
With the change of gameplay, they have also brought forward the concept of choice. You may have even noticed this in the marketing campaign of the game. It even reflects in the game’s tagline – “this is your Odyssey”. One of these choices includes the option between a male and female protagonist for completing missions or side quests. There is also a whole dialogue system that can be chosen from, in order to influence outcomes of conversations.