Kingdom Hearts: A History – Part 7 – Re:Coded

Kingdom Hearts: A History – Part 7 – Re:Coded

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Cover of Kingdom Hearts Re:Coded, featuring Goofy, Sora, Donald and Mickey

Kingdom Hearts Re:Coded is for the Nintendo DS that was formerly a mobile game in Japan known as Coded. Like previous Kingdom Hearts DS games, a compilation of cutscenes were included in the Kingdom Hearts Final Mix collections. The events of Re:Coded take place some time after Kingdom Hearts 2.

Story

Goofy, Donald, Jiminy and Mickey as they appear in Kingdom Hearts Re:Coded

Re:Coded begins as Jiminy Cricket is digitizing the journal containing the events of Sora’s previous adventures. Suddenly, all excerpts disappear and so they enlist a data version of Sora to recover the missing data. Whilst collecting the missing pieces, they meet a mysterious boy in an Organization XIII cloak who followed Data-Sora into Disney Castle. Data-Riku reveals that he is the mysterious boy and Mickey, Donald, Goofy and Jiminy are in the data-scape with them.

Meanwhile, behind the scenes Pete’s pulling the strings instead of Maleficent who is instead following his plans for a change. Together, the two kidnap Data-Riku, and while trying to save him, Data-Sora’s keyblade is destroyed.

They end up finding Data-Riku and discovering that the Bugs are coming from inside Data-Riku whom they have to go inside to rescue their friends. Upon leaving Data-Riku, they find that they have to fight a giant Heartless-Bug that became corrupted through Pete and Maleficent’s work. However, even after rescuing those two from the monster you’ve created doesn’t stop the game. Data-Sora meets a hooded Roxas, who encourages him to forget everything and explore Castle Oblivion. Here, Namine discovers memories from Roxas, Ventus and Xion in Sora’s heart. This revelation leads to Sora and Riku getting contacted on Destiny Islands at the end of Kingdom Hearts 2.

Gameplay

Sora explores Destiny Island's landscape in Kingdom Hearts Re:Coded with game map included.

In Kingdom Hearts Re:Coded you once again play as Sora – only a more digitised version. Compared to previous DS games, Re:Coded has more freedom to explore than its’ predecessor. Not only that, but the battle system is less tedious than 358/2 Days with the use of the Stat, Command and Gear Matrixes.

The Stat Matrix allows you to install chips into slots in the matrix board to gain more abilities for Data-Sora and your support and level yourself up. Unlike other games, you can change the difficulty as you go through Kingdom Hearts Re:Coded. The Command matrix offers more chances to install combat techniques, and allows you to merge techniques to create stronger ones. Lastly, the Gear matrix is used to equip different keyblades and finishing commands, with the possibility of upgrading your keyblades to unlock secret abilities.

Once again, save points are utilised in the same way as most of the other games. The gameplay itself is similar to the Playstation games and thus easier to adapt to. The only unique aspect they include is the blocks that appear in the worlds that are used to either break or as an addition to the landscape. Some of these blocks are also used to increase any stats in the Stat matrix.

The heartless are not your main enemies in Kingdom Hearts Re:Coded, the focus instead is on Bugs in the system. These need to be broken to save Jiminy’s journal and restore the digital worlds. Overall, Re:Coded is more favourable than 358/2 Days – in terms of both gameplay and story.

Overall rating

Graphics
7.0
Gameplay
8.0
Story
7.0
The good
  • The gameplay of Kingdom Hearts Re:Coded feels much more fluid and easier to play than other games in the series.
  • The graphics are a step up from 358/2 Days, with the characters themselves looking less pixelated than the former - it could still be improved in gameplay graphics, but overall an improvement from its predecessor..
  • In terms of story, it's focus on the data-scape is refreshing compared to the focus on Ansem in previous games.
The bad
  • The game doesn't really add many new features in terms of Worlds, as it is essentially a data gathering mission. So, if you come here expecting major expansion on the story you might be disappointed.
  • It isn't particularly different from the other Kingdom Hearts games, so it doesn't feel majorly different. The issue is mostly that those who played the previous games have to trek through sceneries they have seen dozens of times before.
  • There was an opportunity to expand on Donald, Goofy and Mickey working together to fix the world and escape on their own. However, Square Enix chose to use the younger Sora and Riku once again - despite them not being in the game physically. It would have been nice to actually expand on those three as they have been separated throughout the games as well.
About author
Bexapher

Rebecca Prouse

I'm a freelance writer who's too invested in games and comics. You can usually find me listening to music or watching trashy TV when I'm not writing.

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