A turn-based strategy title following the success of FTL, Into the Breach takes combat to the next level with punishing gameplay that you’ll love.
When it comes to the creation of unique, difficult and overwhelmingly addictive strategy games, you don’t have to look any further than industry phenomenon Subset Games. With their first hit, FTL: Faster than Light making a splash on release, there was no doubt that their next title would be just as challenging; with its own unique twist on the genre.
What is Into the Breach?
A game set across countless timelines in humanity’s future, Into the Breach, tells the tale of a group of mech piloting time-travellers who seek the save the last remains of humanity from a threat breeding below its very surface. Confused yet? Luckily, the plot takes a backseat to strategy during gameplay, with only the bare minimum of understanding required to enjoy what is, essentially, a solid game of future-chess on an Earth-like battlefield.
The objective of each randomly-generated level – explained away through the mysterious effects of time travel and dimension hopping – is to defeat enough of your enemies, the insectoid and deadly Vek, whilst also defending various human colonies or specific points of interest. All without getting killed, and hopefully fulfilling some of those additional challenge bonuses.
How do you play Into the Breach?
As a turn-based strategy title, a great deal of gameplay is as you might expect for the genre. You and your enemies patiently wait and take turns to move and do damage, both to each other and to surrounding items and colonies that you may otherwise want to protect. So far, so XCOM, right?
But where Into the Breach comes into its own is the complexity of its combat system. Not only are you aiming to damage the enemy, but you’re also trying to push them back from damaging colonies, structures or even to place them in the path of an incoming disaster or event. Simple combat is not the name of the game, and will often lead you to restart your playthrough over and over again rather than succeeding.
A lot of the gameplay and time spent on Into the Breach is the time in which you’re devising a strategy, with each unique mech offering something different; from a punch that will damage an enemy and knock them back, to a cannon that can only shoot in a straight line. This element of gameplay becomes far more complex as you play and unlock new mechs, new weapons, and additional mechanics, but as you evolve, so does your enemy.
Into the Breach expects you to use your environment to the best of your ability, from pushing Vek into the path of incoming bombing strikes to bouncing them off each other from increased damage. How well you play directly reflects on how many people you’re likely to save, and you have little hope of meeting those bonus targets without a good, hard think about each and every turn.